
Umbrella Fella
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
Umbrella Fella
Collect coins and navigate the levels using your umbrella to slow your fall.
This game was created for Indie Dev Jam #3, a 4 day game jam. I intended there to be a lot more uses for the umbrella (attacking, blocking, sailing, shielding, air lifts) but I just started learning Godot and this is as far as I got.
Prior Art
- Character animations from Pixel Adventure by Pixel Frog.
- Level music from my Jamuary 2024 Day 15 - Recharged
Tools
- Game Engine: Godot
- Music and Effects: Logic Pro
- Graphics: LibreSprite
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | polymonic |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Godot |
Download
Download
umbrella-fella-linux.zip (Post Jam Version) 29 MB
Download
umbrella-fella-macos.zip (Post Jam Version) 57 MB
Download
umbrella-fella-windows.zip (Post Jam Version) 32 MB
Download
umbrellafella-linux.zip (Game Jam Version) 29 MB
Download
umbrellafella-mac.zip (Game Jam Version) 57 MB
Download
umbrellafella-windows.zip (Game Jam Version) 32 MB
Development log
- Post Jam UpdateMar 03, 2024
- Useful Godot 4 2D Platformer Video TutorialsFeb 24, 2024


Comments
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I completed the game; it’s very simple. The umbrella has one mechanic, but that’s a good start.
Here are some suggestions:
All valid points. Thanks for giving it a try!
I did want to make the exit doors require a certain number of coins but ran out of time on the last day.
FWIW, I just set it up so that the Exits for each level require a certain amount of coins to be collected. I’ll have to figure out where to upload the updated version…